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The program combines computer science and engineering principles applied to game design and development, covering graphics, AI, physics simulation, and game engines.
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YOUR STUDIES
Core CS or Engineering first year.
BCS stream, BEng stream
School of Computer Science / Faculty of Engineering
Full-time
In person
Yes
No
Required
ADMISSION REQUIREMENTS
Check the listed courses and application requirements alongside the university’s current admissions information.
Grade ranges are guidance, rather than a guarantee of admission. Some programs list university-level entry or progression requirements.
English (ENG4U), Advanced Functions (MHF4U), Calculus and Vectors (MCV4U)
High 80s.
Not required
Not required
EXPERIENTIAL LEARNING
Game industry co-op placements available.
Yes
Good academic standing.
Yes
No
CAREER PATHWAYS
Explore the career paths and professional pathways listed for this program.
Listed employers and career paths do not guarantee employment or placements.
Game Developer, Software Engineer, Graphics Programmer, Game Designer, UX Developer
Ubisoft, EA, Microsoft, WB Games
Not specified
TUITION & FEES
Fees depend on the academic year, course load, and student category. Use the university’s current fee information to plan your budget.
$11,000.00 CAD
Unverified estimate. Amount, fee period, academic year and student category need confirmation. Tuition and fees are subject to change; check the university’s official fee information.
Official tuition information ↗OFFICIAL SOURCES
Program information is being reviewed. Confirm current requirements, availability, and fees with the university. “Not specified” means the collected data does not confirm that detail.